Library · 1999
Shadow Company: Left for Dead
Mercenaries abandoned by their employer, fighting real-time missions across the world in early 3D.
- Released
- 1999
- Developer
- Sinister Games
- Publisher
- Ubi Soft
- Platform
- PC (Windows)
What it is
Shadow Company is a 1999 real-time tactics game developed by Sinister Games and published by Ubi Soft. It begins with a three-man team left for dead by its employer after an operation in Angola. From there you build a mercenary company and take nine missions around the world: infiltration, demolition, assassination.
It is in 3D with a movable camera, and you control the squad in real time, with objectives that reward stealth as well as firepower. Mercenaries are hired, equipped and developed between missions.
Why play it
It is a forgotten bridge between Commandos and Jagged Alliance: real-time missions in the Commandos style with a mercenary company around them. Reviewers at the time liked it for its blend of action and planning.
It is short and its 3D has aged badly. It is a curiosity for players who want to see what else was tried at the end of the 1990s.
Next to Commandos: Behind Enemy Lines
Shadow Company takes Commandos' real-time stealth missions and gives them a mercenary company to pay for, like Jagged Alliance 2. It never had the polish of either, but it shows how close the two ideas were in 1999.
Read next
- 1998Commandos: Behind Enemy LinesSix specialists, enemy bases too strong to fight, and guards whose eyesight is drawn on the screen
- 1996Close CombatReal-time squads in Normandy whose soldiers panic, flee and disobey when the fight goes bad
- 1999Commandos: Beyond the Call of DutyA standalone set of harder Commandos missions, with new tools for handling guards without killing them
- 2001Commandos 2: Men of CourageThe sequel that let the commandos go inside, with rotating maps, a thief, a dog and huge levels
- 2001Desperados: Wanted Dead or AliveCommandos moved to the Wild West, with a bounty hunter and five friends chasing a train robber
Dead Media is making RAD Tactics, a squad tactics game for PC played in real time with pause, set after the end of the world. It is in development.
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